Immortal Losing Game

Animation of the game

The Immortal Losing Game is a chess game between the Soviet grandmaster David Bronstein and the Polish International Master Bogdan Śliwa played in 1957 in Gotha. The name is an allusion to the more famous Immortal Game between Adolf Anderssen and Lionel Kieseritzky. The game acquired its name because Bronstein, in a completely lost position, set a series of elegant traps in an attempt to swindle a victory from a lost game, although Śliwa deftly avoided the traps and won.

The game

White: Bogdan Śliwa   Black: David Bronstein   Opening: Dutch Defence (ECO A81)

1. d4 f5 2. g3 g6 3. Bg2 Bg7 4. Nc3 Nf6

Both players have fianchettoed their bishops. If White had played the now-standard 4.c4 instead of 4.Nc3, the Leningrad Variation of the Dutch Defence would have been reached.

5. Bg5 Nc6 6. Qd2 d6 7. h4 e6 8. 0-0-0 h6 9. Bf4 Bd7 10. e4 fxe4 11. Nxe4 Nd5 12. Ne2 Qe7 13. c4 Nb6?

Better is 13...Nxf4 14.Nxf4 Qf7.

14. c5! dxc5 15. Bxc7! 0-0? 16. Bd6

White wins the exchange by skewering Black's queen and rook.

16... Qf7 17. Bxf8 Rxf8 18. dxc5 Nd5 19. f4 Rd8 20. N2c3 Ndb4? 21. Nd6 Qf8 22. Nxb7 Nd4!

If 22...Rb8 then 23.Qxd7+−.
abcdefgh
8a8b8c8d8 white knighte8f8 black queeng8 black kingh88
7a7 black pawnb7c7d7e7f7g7 black bishoph77
6a6b6c6d6e6 black pawnf6g6 black pawnh6 black pawn6
5a5b5 black bishopc5 white pawnd5e5f5g5h55
4a4b4 black knightc4d4 black knighte4f4 white pawng4h4 white pawn4
3a3b3c3 white knightd3e3f3g3 white pawnh33
2a2 white pawnb2 white pawnc2d2 white queene2f2g2 white bishoph22
1a1b1c1 white kingd1 white rooke1f1g1h1 white rook1
abcdefgh
Position after 23...Bb5!

23. Nxd8 Bb5! (diagram) 24. Nxe6!

If 24.Nxb5?! then 24...Qf5! and now:
  • 25.Nxd4?? Nxa2#
  • 25.Qxb4?? Qc2#
  • 25.Nc3?? Nxa2+! 26.Nxa2 Nb3#
  • 25.Rde1?? Nxa2+ 26.Kd1 Qb1+ 27.Qc1 Qxc1#
  • 25.b3 Qxc5+ 26.Kb1! (26.Nc3?? Ne2+! 27.Qxe2 Qxc3+ 28.Kb1 Qa1#) Qf5+ 27.Kc1! Qc5+ draws by perpetual check
  • White can still probably win with 25.Qf2! Nxa2+ 26.Kd2 Nxb5 27.Ke1

24... Bd3! 25. Bd5!

If 25.Nxf8?? then 25...Nxa2+ 26.Nxa2 Nb3#.
abcdefgh
8a8b8c8d8e8f8g8 black kingh88
7a7 black pawnb7c7d7e7f7g7 black bishoph77
6a6b6c6d6e6f6g6 black pawnh6 black pawn6
5a5b5c5 white pawnd5 black queene5f5g5h55
4a4b4 black knightc4d4 white knighte4f4 white pawng4h4 white pawn4
3a3b3c3 white knightd3 black bishope3f3g3 white pawnh33
2a2 white pawnb2 white pawnc2d2 white queene2f2g2h22
1a1b1c1 white kingd1 white rooke1f1g1h1 white rook1
abcdefgh
Position after 26...Qxd5!

25... Qf5! 26. Nxd4+ Qxd5! (diagram) 27. Nc2!

If 27.Nxd5?? then 27...Nxa2#.

27... Bxc3 28. bxc3!

If 28.Qxc3?? then 28...Nxa2+ wins the queen.

28... Qxa2 29. cxb4! 1–0

If 29.Nxb4?? then 29...Qb1#.
abcdefgh
8
g8 black king
a7 black pawn
g6 black pawn
h6 black pawn
c5 white pawn
b4 white pawn
f4 white pawn
h4 white pawn
d3 black bishop
g3 white pawn
a2 black queen
c2 white knight
d2 white queen
c1 white king
d1 white rook
h1 white rook
8
77
66
55
44
33
22
11
abcdefgh
Final position after 29.cxb4!

See also

References

  • Hartston, William (1977), "Immortal losing game", in Golombek, Harry (ed.), Golombek's Encyclopedia of Chess, Batsford, p. 148, ISBN 0-517-53146-1
  • Analysis Archived 2012-03-24 at the Wayback Machine